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DevOps

3D Plugin Development Test Environment

Automation of the build and testing process for 3D rendering plugins across various tools

Tasks

  • Parallel product testing on 70+ configurations and GPUs
  • Automation of the build and testing process for 3D rendering plugins across various tools
  • Regular performance evaluation
  • Comparative analysis of the product on different hardware
  • Implementation of detailed interactive reports
Preview 3D Plugin Development Test Environment

About the Project

We developed an automation process for building, testing, and quality control of CAD and 3D system plugins.

We ensured product stability and provided regular interactive reporting to monitor the current quality and performance of the product.

Experience working with CAD and 3D systems such as SolidWorks, PTC Creo, Maya, Blender, 3D Max, Inventor, Houdini.

Results

70+Size of the test farm
3000+Automated test cases
2 weeksRelease cycle. We ensured a stable release cycle for new versions
Weekly reportsEnabled tracking of product metric changes

Challenges and Solutions

Hero section cover

Testing Reports

Summary information on the status of automated tests.

Summary Tables
Filtering for Error Search
Highlighting for Quick Problem Detection
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Detailed Testing

In our experience, we implemented interactive reports that allowed for a detailed assessment of any errors that occurred during rendering.

Infographic
Enables a clear assessment of performance and its changes during the release of new versions
Automation Process
70+ devices were used in the automated checking of 3D rendering products to ensure high quality. The process continues to work stably at present

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